The Wretched Hag haunted Newerth’s darkness
long before the Hellbourne spilled forth. A fiendish
hag fatted off the flesh of children and virgin brides,
she keeps as her only company a swarm of bats — the
only creatures that can abide her shrieking cries.
Stats
Attack Type=Ranged
Attack Damage=40-48
Attack Range=550
Movementspeed=300
Turnrate=320
Armor=1.52
MagicArmor=5.5
Strength=16
Agility=18
Intelligence=24
Strength per level=1.7
Agility per level=2.0
Intelligence per level=2.5
Spells
Haunt
The Wretched Hag haunts a target unit with a bat,
slowing its movement speed and dealing periodic damage.
Level 1 : Deals 50 initial Magic damage, then 10 Magic damage every 3 seconds, 20% Movement speed slow for 10 seconds.
Level 2 : Deals 70 initial Magic damage, then 20 Magic damage every 3 seconds, 30% Movement speed slow for 10 seconds.
Level 3 : Deals 70 initial Magic damage, then 40 Magic damage every 3 seconds, 40% Movement speed slow for 10 seconds.
Level 4 : Deals 100 initial Magic damage, then 50 Magic damage every 3 seconds, 50% Movement speed slow for 10 seconds.
Mana cost 80/100/120/140
Cooldown 20/17/14/11 seconds
Flash of Darkness
The Wretched Hag disappears in a flash of darkness,
only to instantly reappear at a target location.
Level 1 : Teleport to location 800 range.
Level 2 : Teleport to location 900 range.
Level 3 : Teleport to location 1000 range.
Level 4 : Teleport to location 1150 range.
Mana cost 60
Cooldown 12/10/8/6 seconds
Sonar Scream
Unleashing a high frequency scream,
the Wretched Hag damages all nearby enemies.
Level 1 : Deals 85 Magic damage to all targets in 400 radius
Level 2 : Deals 165 Magic damage to all targets in 450 radius
Level 3 : Deals 225 Magic damage to all targets in 475 radius
Level 4 : Deals 300 Magic damage to all targets in 500 radius
Mana cost 140
Cooldown 7 seconds
Ultimate
Bat Blast
The Wretched Hag lets loose a torrent of magical bats
in a target direction. Enemies caught within the blast
are heavily damaged and have Haunted state applied to them.
Level 1 : Deals 290 Magic damage to targets in a cone and applies Haunted State to each target hit.
Level 2 : Deals 430 Magic damage to targets in a cone and applies Haunted State to each target hit.
Level 3 : Deals 600 Magic damage to targets in a cone and applies Haunted State to each target hit.
Mana Cost 250/360/500
Cooldown 135 seconds
Haunted State Effects
Applies current level of Haunt to targets.
Bat blast is enhanced with Staff of the Master
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