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Showing posts with label SwiftBlade. Show all posts
Showing posts with label SwiftBlade. Show all posts

[Swiftblade] .swiftblade .juggernaut .yunero (0.3.3)


Skill Build
1 - Blade Frenzy
2 - Stats
3 - Blade Frenzy
4 - Stats
5 - Blade Frenzy
6 - Swift Slashes
7 - Blade Frenzy
8 - Counter Attack
9 - Way of the Sword
10 - Way of the Sword
11 - Swift Slashes
12 - Way of the Sword
13 - Way of the Sword
14 - Counter Attack
15 - Counter Attack
16 - Swift Slashes
17 - Counter Attack
18 - Stats+

Justification / Modifications:
Blade Frenzy and stats are taken for the first levels. Mainly to have enough Mana for Blade Frenzy + Swift Slashes at level 6. Also stats are more useful than Way of the Sword early on as you won't be auto attacking.
One level of Counter Attack is taken at level 8. The first level gives you a 15% chance while the fourth level only gives a 30% chance to counter attack. You get 50% of the effect for 25% of the cost. Good Deal!
If laned versus two aggressive melee heroes you can take the first level of Counter Attack on level 4.

Starting Items:
Runes of the Blight, Healing Potion, 2x Mana Potion, Pretender's Crown, 2x Minor Totem

Item Build:
Logger's Hatchet >> (Power Supply >>) Ghost Marchers >> Runed Axe >> Shieldbreaker >> Staff of the Master >> Symbol of Rage

Get a Logger's Hatchet from the Outpost asap. Power Supply is situational on Swiftblade, get it if you play against spamming opponents.
Ghost Marchers are better than Steamboots on Swiftblade (Activate + Spin). The rest is basic carry gear. Shieldbreaker can be replaced with Frostburn. If playing against Hammer/Hellbringer/Jera/... insert a Nullfire Blade after Ghost Marchers for Purge.
If you fancy ancient stacking you can get a Whispering Helm after Runed Axe.

Information:
Roles: Hard-Carry
Prefered Lane: Short/Long
Difficulty: 2 - Easy
Farming capabilities: 3 - Decent
Power:
- Early Game / Lane Control: 3 - Medium (Strong if paired with a disabler/slower)
- Mid Game / Ganks: 3 - Medium (Good ganking power with ult, but should farm instead of gank)
- Late Game / Team Fights: 5 - Very Strong (Needs decent farm)

Noteable +/- and synergies:
Very Strong with disablers or slowers (Glacius deserves special mentioning as his babysitter)

30-Seconds-Guide:
- Remember you can attack while spinning once you reach level 7. This will GREATLY increase your damage! It got nerfed as of 0.3.3 but it is still pretty good.
- You can spin and then use a homecoming stone to make sure they can't easily abort your TP.
- Early game you can use Blade Frenzy to force the enemy away from his creeps and then use Swift Slashes on him once is he far enough for the kill.
- Later in the game use Blade Frenzy like you would use a Shrunken Head. Thats pretty much what it is.

Counters:
- Any hero that can blink or invis is able to avoid Swift Slashes
- Thus Assassins Shroud can be a solid pickup versus him.
- The best counter-item however is Void Talisman! Very underrated item that is EXCELLENT against a few heroes, including Swiftblade.
- Other than that he is not easy to counter. Barbed Armor is useless versus him and armor stacking will only take you so far.
- Check/Wards ancient spots.
»»  read more

SwiftBlade

SwiftBlade
The unique armor worn by this mysterious warrior
is said to have been uncovered in the ruins of
an Ancient city.  Whether the armor imbues the famed
speed and pinpoint accuracy possessed by the warrior
called Swiftblade, or whether he would be equally
mighty without it, none can say.

Stats
Attack Type=Melee
Attack Damage=44-48
Attack Range=125
Movementspeed=305
Turnrate=320
Armor=3.90
MagicArmor=5.5
Strength=20
Agility=20
Intelligence=14
Strength per level=1.9
Agility per level=2.85
Intelligence per level=1.4
Spells
Blade Frenzy
blade frenzy
Swiftblade works himself into a blade frenzy.
While in this state, he gains Magic Immunity and
deals high damage per second to any nearby enemy units.
Swiftblade is free to move around even while this skill
is active.
Level 1 :  80 Damage per second for 5 seconds
Level 2 : 100 Damage per second for 5 seconds
Level 3 : 120 Damage per second for 5 seconds
Level 4 : 140 Damage per second for 5 seconds, Swiftblade can auto attack while spinning (-50 Attack speed)
Mana cost 110
Cooldown 30/28/26/24 seconds
Counter Attack
counter attack

Extensive training in melee combat has
allowed Swiftblade to perfect the art
of countering enemy attacks, granting a
chance that he will retaliate every time
an enemy hero strikes him.
Level 1 :  15% chance to couter melee and ranged attacks
Level 2 : 20% chance to couter melee and ranged attacks
Level 3 : 25% chance to couter melee and ranged attacks
Level 4 : 35% chance to couter melee and ranged attacks
Mana cost n/a
Cooldown n/a
Way of the Sword
way of the sword

Swiftblade’s unsurpassed skill at
the sword has made him a master
of hitting where it hurts, giving him
a chance to critically strike opponents
with each attack.
Level 1 :  10% chance for 2.0x critical strike
Level 2 : 18% chance for 2.0x critical strike
Level 3 : 26% chance for 2.0x critical strike
Level 4 : 36% chance for 2.0x critical strike
Mana cost n/a
Cooldown n/a
Ultimate
Swift Slashes
Swift Slashes

Swiftblade attacks random nearby targets
with such speed that he appears to teleport
to them. Targets are randomly chosen, yet it
is possible to teleport to the same target
multiple times.
Level 1 :  150  to 250 damage to 3 random targets
Level 2 :  150 to 250 damage to 5 random targets
Level 3 :  150 to 250 damage to 8 random targets
Mana Cost 200/275/350
Cooldown  130/120/110
Deals 0.1 second mini stun to primary target
Swift Slashes is boosted by Staff of the Master
»»  read more



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