THis web is still in BETA progess, If you like visit always this site, i will make a better web and forum thanks


Current test client version : 0.2.61

Hey guys, we've got a test client build going with *some* changes to match making (more coming), a new hero, and some other balance tweaks.

We're like to schedule a match making test for 5/5/2010 at 3pm PST (-8 GMT). Please download the test client and login at that time. The test server will be up tonight, but we'll be taking it down tomorrow until the test begins.

The test client can be located here:
http://dl.heroesofnewerth.com/HoNTestClient-0.2.0.exe

Please note that many gameplay changes in these test clients are not final and should not be discussed outside of our test client feedback forum. We need 'warm bodies' to test match making, so if you don't have time to give feedback that's OK, but if you are interested please join us on IRC to obtain information as to how to access the private beta-beta forum.

IRC Server info
server: irc.s2games.com
ports: 6667
channel: #hon

[S2]Fielding

S2 Staff Member
»»  read more

Retail Release Date, Good bye Beta !


Retail release date has been set. HoN's Open Beta will come to an end on Wednesday, May 12th @ 4:00pm EST, 2 weeks from today. It has been an amazing beta process and we appreciate the support of all our fans!


Read more about what Maliken said about this here :


Want To Steal A Nickname? Read This! (Retail Wed, May 12th) 

Hello everyone,

The retail release of HoN is approaching. With that in mind, we will be opening up all NON PRE PURCHASED nicknames to anyone willing to purchase or who has already pre purchased the game.

You will simply visit a form, check the availability of a nickname, if the nickname is not taken or taken by a non pre purchased account, you will have the opportunity to KS it. That means if you are not pre purchased and want your nickname, I stronly suggest you buy HoN now to secure your it before this begins on:

Wednesday, May 5th @ 4:00pm EST (with retail following a week later Wed, May 12th @ 4:00pm EST)

The page to steal nicknames is at:

https://www.heroesofnewerth.com/ksNickname

You can pre purchase HoN at:

https://www.heroesofnewerth.com/purchase_account.php

We will email all our users with a Q&A style email regarding retail release and other things next week as well as post that information here. This is just an early early warning to give people the heads up! Buy now  
[S2]Maliken
S2 Staff Member
»»  read more

Patch Version 0.3.5




-------------

- Fixed the 'terrain being black' bug

Items

- Tweaked effects on Frostfield Plate to better match the area (Thanks to Warchamp7)
- Kuldra's Sheep stick will now dispel stealth on its target
- Monkey Courier now has a three second cool down between purchases
- Nullfire Blade's purge no longer passes through Magic Immunity

Tablet of Command
- No longer be castable on Magic Immune units
- Cooldown lowered from 25s to 16s

Icebrand
- Reduced recipe cost by 200
- Now uses a Bolstering Armband rather than Fleetfeet
- Removed agility bonus, increased strength to +16 from +15
- The movement speed slow now lasts 2.5 seconds when wielded by a melee hero, still 1.5 seconds when wielded by ranged
- The slow now stacks in strength with consecutive applications
* Each attack applies a stacking 3% movement speed slow. Stacks a maximum of 5 times, for a 15% slow

Firebrand
- Reduced recipe cost by 200
- Now uses a Fleetfeet rather than Bolstering Armband
- Removed Strength bonus, increased agility to +16 from +15

Frostburn
- Total cost reduced by 400 (as a result of IceBrand and FireBrand changes)
- Agility and Strength bonuses lowered to +16 each (from +21)
- Attackspeed bonus lowered to +20 from +30
- The movement speed slow now lasts 3.5 seconds when wielded by a melee hero, 2.5 seconds when wielded by ranged
- The slow now stacks in strength with consecutive applications
* Each attack applies a stacking 3% movement speed slow. Stacks a maximum of 5 times, for a 15% slow


Heroes

Behemoth
- Tweaked Fissure's effects to improve performance

Chipper
- Delay on casting Tar Toss reduced to 0.25 seconds (from 0.4), projectile travel time increased to 0.75 seconds (from 0.35)
* Increases total delay on the impact by 0.25 seconds

Corruped Disciple
- Base damage changed to 44-48 from 44-52

Engineer
- Damage on Engineer's ult will no longer harm couriers or other splash-immune units

Fayde
- Guillotine is now renamed to Slice
* The mana destruction is now reduced based on the number of hero targets hit. Destroys 6/12/18/24% of maximum mana, minus 1/2/3/4% per additional target hit (hitting 2 targets would destroy 20% mana each, hitting 3 targets would destroy 16% mana, etc).
* Shadow Stance: Stuns for 1/1.5/2/2.5 s
* Scyth Stance: Burns Mana
- Burning Shadows
* Now travels 160 units farther
* Illusions now attack 1,2,3,4 times and deal 70 damage per attack
* Illusions are now smaller so they don't stack over heroes
* Illusions will now chase heroes properly
* Shadow Stance: Burns Mana instantly when they are hit (same % as Slice)
* Scythe Stance: Stuns
- Dark Shield removed. Replaced with Scythe Stance and Shadow Stance
* On use, switches between Shadow and Scythe Stance
* Starts in Scythe Stance
* No Manacost. 48/36/24/12s cooldown.
* Cannot switch Stances if either Slice or Burning Shadows are in cooldown
* Passive component: Blocks damage based on Stance. 50 damage per charge (max 1,2,3,4 charges, gains one charge every 10 seconds). Ignores damage less than 25.
* Blocks magic in Shadow Stance. Blocks physical in Scythe Stance
* Example: You have 4 charges and are in Shadow Stance. Get nuked by a 300 dmg nuke. All charges removed and nuke damage lowered to 100.
- Reflection reworked
* Still grants stealth and the seamless illusion. Manacost/cooldown/duration unchanged
* Illusion no longer gives experience to Fayde
* Applies 3 second DoT on attack from stealth and stealth is removed/illusion killed. No longer has extra stealth (exits stealth immediately).
* DoT no longer snares
* DoT damage set to 75/125/175 DPS. Deals Physical damage by default (in Scythe Stance), deals Magic damage in Shadow Stance.
* Invibility from the ult is not removed when changing between Shadow/Scythe Stances

Forsaken Archer
- Base damage tweaked to 44-50 from 40-51
- Call of the Damned can now be toggled to prevent skeletons from instantly spawning when killing units. Instead, it will build up charges which can be used at will to spawn skeletons at a later time.

Hellbringer
- Unholy Shackles attack + movement speed slow lowered to 20/30/40/50% from 30/40/50/60%
- Summon Malphas mana cost increased to 200/300/400 from 200/250/300

Ophelia
- Number of controllable creeps reduced to 1/1/2/3 from 1/2/2/3

Thunderbringer
- Fixed an issue causing the passive third ability to play an overly loud sound
»»  read more

of Heroes of Newerth

Pyromancer
For centuries, the Sacred Order has recognized
the “Flame-Touched,” those men and women filled
with a burning, if more than slightly mad, devotion
to Sol.  Those Flame-Touched who serve in the Legion
are more commonly called Pyromancers for their
mastery over fire, and creatures strongly attuned
to that element.

Stats

Attack Type=Ranged
Attack Damage=37-55
Attack Range=600
Movementspeed=295
Turnrate=320
Armor=1.14
MagicArmor=5.5
Strength=18
Agility=16
Intelligence=19
Strength per level=1.5
Agility per level=1.5
Intelligence per level=3.2
Spells
Phoenix Wave
pheonix wave
Pyromancer sends forth a phoenix
that damages enemies in a line.

Level 1 : Deals 100 magic damage to each target in a line.
Level 2 : Deals 170 magic damage to each target in a line.
Level 3 : Deals 230 magic damage to each target a line.
Level 4 : Deals 280 magic damage to each target a line.
Mana cost 90/105/125/140
Cooldown 9 seconds
Dragonfire
dragon fire
Pyromancer conjures a mighty elemental
fire dragon at a target location, damaging
and stunning enemies in an area.

Level 1 :  Deals 90 magic damages and stuns each target in the radius for 1.6 seconds
Level 2 : Deals 150 magic damages and stuns each target in the radius for 1.6 seconds
Level 3 : Deals 210 magic damages and stuns each target in the radius for 1.6 seconds
Level 4 : Deals 280 magic damages and stuns each target in the radius for 1.6 seconds
Mana cost 90/100/110/125
Cooldown 10 seconds
Fervor
fervor
Pyromancer becomes further attuned
to the Flame, increasing his attack speed
and cast speed.

Level 1 : +10 Attack speed, +10 Cast speed
Level 2 : +20 Attack speed, +20 Cast speed
Level 3 : +30 Attack speed, +30 Cast speed
Level 4 : +40 Attack speed, +40 Cast speed
Mana cost n/a
Cooldown n/a
Ultimate
Blazing Strike
blazing strike
Using power granted from Sol, Pyromancer
hurls a blazing hot fireball at a target enemy,
dealing massive damage.  This ability is boosted
by Staff of the Master.

Level 1 : Deals 450 magic damage to a target
Level 2 : Deals 675 magic damage to a target
Level 3 : Deals 950 magic damage to a target
Mana Cost 280/420/620
Cooldown 150/90/55 seconds
»»  read more



Jereziah: Team Support Strategy Build
======================================

Jereziah is a melee hero combined with one of the best support skill sets in the game. A strength hero with a very strong AOE strike, Spell immunity, the best single target heal in the game, and even damage immunity AOE for nearby friendly units and himself. This guide will effectively give you the item set and ideas to lead your team to victory.


Skills
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Inner Light



Jereziah unleashes a nearby allied unit's Inner Light, healing them.
Nearby enemies are seared by the power of the Light, causing them to take damage. This is crucial for not only healing yourself and allies, but damaging enemy heroes and units. Early Mana items will also enable you to farm entire creep waves in seconds.

Action: Target Entity Type: Ally Units
Type: Magic
Range: 400
Radius: 250
Cast Time: 1.5 Seconds
Mana Cost: 100 / 120 / 140 / 160
Cooldown: 12.0 Seconds
Required Level: 1 / 3 / 5 / 7



Activation:
Heals target for 90 / 180 / 270 / 360 Health, damaging enemies in radius for 90 / 180 / 270 / 360 True damage. .

Protective Charm / Repel in DotA



Jereziah blesses an allied unit with protective charm that grants immunity to Magic, removes all debuffs, and grants a slight movement speed increase. Protective Charm differs a bit from the DotA Counterpart, it now has an added 10% speed buff. This is very important to get one level of this before level 5 to avoid ganks, to save your ally heroes, and as an escape mechanism. Also late game with 14 seconds of magic immunity you can be very hard to kill, especially if you cast protective charm on yourself or your team's carry then activate your ultimate "Sol's Blessing" which now makes your hero immuneto magic damage and physical damage for a short period of time. As you might have noticed from when I said 14 Seconds of immunity, yes, the cooldown is 20 and the ability lasts for 14. In DotA the cooldown is 20, and the ability lasts for 20.

Action: Target Entity Type: Ally Units
Range: 500
Cast Time: 1.5 Seconds
Mana Cost: 60 / 70 / 80 / 90
Cooldown: 20.0 Seconds
Required Level: 1 / 3 / 5 / 7

Activation:
Applies Protective Charm to target for 5 / 8 / 11 / 14 seconds.
Protective Charm Effects:
Immunity Type: MagicImmunity1
10% Movement Speed


Righteous Strike

A righteous anger builds up in Jereziah, allowing him to perform a Righteous Strike when attacking, dealing increased damage which splashes to nearby enemies and slows their movement speed briefly. Can only occur once every few seconds. This is very important for harassing your opponent in lane while last hitting creep. The bonus damage also gives increased opprotunity for last hitting creep.

Action: Passive
Cooldown: 15.0 / 12.0 / 9.0 / 5.0 Seconds
Required Level: 1 / 3 / 5 / 7


Applies 12 / 24 / 36 / 50 bonus Physical damage to next attack, and causes that attack to deal 100% Splash damage in a radius of 350, applying Righteous Strike to enemies for 3 seconds.
Righteous Strike Effects
50% movement speed slow initially, decreases to 0% over duration

Sol's Blessing


Jereziah calls upon the power of Sol to protect himself and his comrades. Sol blesses Jereziah and his nearby allies, causing them to take almost no Physical damage and receive high Health regeneration for a brief time. This is one of your best spells and can win battles for your team, especially combined with casting protective charm before.

Action: Self PositionType: Organic Ally Units
Type: Physical
Radius: 600
Cast Time: 1.0 Seconds
Mana Cost: 125 / 175 / 250
Cooldown: 150.0 Seconds
Required Level: 6 / 11 / 16

Activation:
Applies Sol's Blessing to targets in radius for 5 / 6 / 7 seconds.
Sol's Blessing Effects
25 Health Regeneration
1,000 Armor

Item Build
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Starting Items:






1 Gaurdian Ring (To make "Ring of Sorcery" later)
1 Runes of Blight
1 Crushing Claws
2 Minor totems
1 Mana potion

The Gaurdian Ring gives a light armor bonus, but more importantly is a step to an early Ring of Sorcery (Arcane Ring in DotA). The runes of blight are obviously for small HP regen if you are being harassed in lane, the 1 crushing claws gives you a minor strength bonus which adds a small HP and damage bonus, 2 minor totems are to keep your hero alive to save for the Pickled Brain at secret shop to make Ring of Sorcery, and a mana pot is obviously for mana if for some means you need to heal a few times in lane.

Early Game Items:


(*Red Steam boots not green)


1 Ring of Sorcery
1 Fortified Bracelet
1 Steamboots
(Make sure the Steamboots are Red, if it is not red click them until they change to red, you want Strength Based +10 STR)

Because you are playing as a team support hero, you will want to rush an early Ring of Sorcery which when activated "replenishes" you and your team around you with good boost of mana. A Fortified bracelet early game also gives you a good attribute bonus all around and Early game is very important for this hero. With Ring of Sorcery you can spam heal on each wave and use the item to give your mana back. It also works well to go in the jungle from time to time and make a little money on neutral camps. Steamboots is a no brainer, you get +10 strength which gives you +65 movespeed, 35% increase attack speed, plus bonus HP and Damage. If you are farming very well, you can skip steamboots and go for post haste which are boots of travel in DotA. On a Second note, you can get Enhanced marchers which work well with protective charm. Make sure you cast protective charm first before clicking enhanced marchers otherwise the protective charm takes off your speed buff!

Mid Game Items:





1 Mana Tube (Void Stone)
1 Blessed Orb (Ultimate Orb)
After getting these two items first, you can then farm for your Acolyte Staff which creates Totem of Kuldra (Guinsoo in DotA)

Totem allows you to moprh an enemy hero into a small critter in which moves very slow and cannot attack for a few seconds. This is very useful for your team and you really want to rush a Totem for mid game. This item will give you a good amount of stats for your hero, as well as a disable for the team. It gives you a solid amount of HP but more importantly you are really hard to kill since you can always disable a hero, cast protective charm on you or an ally and GTFO.

End Game Items:



1 Behemoth's Heart
1 Frostfield Plate

If you manage to not win mid game and have already gotten all of the above items these are items to seal the deal. These items are purely for making your hero more of a tank, and also gives you more hp/armor/damage and frostfiled plate lowers enemy attack speed around you, as well as has a clickable ability that slows enemy units and does a small nuke of damage to them.


Skill Build Order

1 Inner Light
2 Righteous Strike
3 Inner Light
4 Protective Charm
5 Inner Light
6 Sol's Blessing
7 Inner Light
8 Righteous Strike
9 Righteous Strike
10 Righteous Strike
11 Sol's Blessing
12 Protective Charm
13 Protective Charm
14 Protective Charm
15 Stats
16 Sol's Blessing
17-25 Stats


Notes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This build and skillset is specifically for support, and can offer your team a huge advantage in team fights. A tip in battles, remember to heal allies in battle, if you repel someone make sure they will not need a heal in 14 seconds. It is always good to repel your squishy hero in battle, and let the tanks battle and get healed. For example, if you have a glacius on your team, it would be wise to cast protective charm on him and let him use his ultimate (the ice storm) while the others attack. The other team will be trying to focus glacius rather than focus on the fight.

Good Lane Partners for Jereziah
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




HellBringer | Glacius | Demented Shaman

Heroes like Hellbringer, Glacius and Demented Shaman have slows and Nukes/Dots which make them a worthy lane partner for Jereziah's skill set. Also, if you lane with Glacius he can hold people in place with ice prison and you can walk up to them and cast heal on yourself; It's a very deadly combo and does a lot of damage. Not to mention glacius also gives you heightened Mana regen which is crucial on your hero. Demented Shaman and Hellbringer both have a Slow and a Damage over time spell that works well with Jereziah's ability to catch up and heal. Also Demented Shaman having a heal of his own is downright dirty with two heals in the lane. You want to stay away from laning with other melee heroes because they will be able to harass you easily, keep any of the three heroes in a lane with you, and you should be successful.
»»  read more

Complete Item List and Guide

Items in Heroes of Newerth
__________________________________________________
I will have the HoN names and DotA names up soon. I will also rework the requirements and prices for better viewing later. Updates will come soon.

Heroes Of Newerth Items are Orange. DotA items are green.


Accessories
__________________________________________________

Crushing Claws - Guantlets of Strength: +3 Strength - 150 gold

Duck Boots - Slippers of Agility: +3 Agility - 150 gold

Mark of the Novice - Mantle of Intelligence: +3 Intelligence - 150

Minor Totem - Ironwood Branch: +1 All Attributes - 53 gold

Bolstering Armband - Belt of Giant Strength: +6 Strength - 450 gold

Fleetfoot - Boots of Elvenskin: +6 Agility - 450 gold

Apprentice's Robe - Robe of the Magi: +6 Intelligence - 450 gold

Pretenders Crown - Circlet of Nobility: +2 All Attributes - 185 gold

Mighty Blade - Ogre Axe: +10 Strength - 1000 gold

Quick Blade - Blade of Alacrity: +10 Agility - 1000 gold

Neophyte's Book - Staff of Wizardry: +10 Intelligence - 1000 gold

Blessed Orb - Ultimate Orb: +10 All Attributes - 2100 gold



Weapons
__________________________________________________

Punch Dagger - Blades of Attack: +9 Damage - 500 gold

Broadsword - Broadsword: +18 Damage - 1200 gold

Bastard Sword - Claymore: +21 Damage - 1400 gold

Warhammer - Mithril Hammer: +24 Damage - 1610 gold

Helm of the Victim - Helm of Iron Will: +5 armor, +3 HP Regeneration - 950 gold

Iron Buckler - Stout Shield: +40% chance to block 30 damage - 300 gold

Steamstaff - Quarterstaff: +10 Damage, +10 Attack Speed - 900 gold

Halberd - Javelin: +21 Damage, 20% chance to deal 40 bonus damage - 1500 gold

Guardian Ring - Ring of Protection: +2 Armor - 175 gold

Ringmail - Chainmail: +5 Armor - 550 gold

Plate Mail - Plate Mail: +10 Armor - 1400 gold

Relics
__________________________________________________

Gloves of the Swift - Gloves of Haste: +15 Attack Speed - 500 gold

Hungry Spirit - Mask of Death: +10% Life Steal - 900 gold

Trinket of Restoration - Ring of Regeneration: +2 HP Regeneration - 375 gold

Portal Key - Kelen's Dagger of Escape: Teleports up to 1200 distance way. Cannot be used if you have been damaged in the last 3 seconds. Cooldown: 18 - 2150 gold

Scarab - Sobi Mask: +50% Mana Regeneration - 325 gold

Marchers - Boots of Speed: +50 Movement Speed - 500 gold

Bound Eye - Gem of True Sight: Reveals nearby invisibile units. Drops upon death. - 750 gold

Mystic Vestments - Planeswalker's Cloak: +15% Magic Resistance - 650 gold


Supplies
__________________________________________________

Mana Potion - Clarity Potion: Regenerates 100 mana over 30 seconds when used. Dispels on attack. - 50 gold

Healing Potion - Healing Salve: Heals 400 HP over 10 seconds on a friendly unit. 1 Charge. Dispels on attack. - 100 gold

Runes of the Blight - Ancient Tango of Essifation: Allows the bearer to consume a tree, restoring 115 hit points over 16 seconds. 3 charges. - 90 gold

Bottle - Empty Bottle: It can store healing water up to 3 uses, each healing 135 hitpoints and 70 mana over 3 seconds. Alternatively, it can be used to capture magical runes for up to 2 minutes. If a rune is captured, it refills itself. - 600 gold

Ward of Sight - Observer Wards: Drops a ward of sight to spy upon an area. Does not have True Sight. Lasts 6 minutes. Contains 2 charges. - 200 gold

Ward of Revelation - Sentry Wards: Drops a ward of revelation which gives true sight, revealing nearby invisible units. Has very limited natural vision by itself. Lasts 2 minutes. Contains 2 charges. - 200 gold

Dust of Revelation - Dust of Appearance: Reveals enemy invisibile units in an area around the Hero. Does not stack in inventory. Contains 2 charges. Lasts 12 Seconds. - 180 gold

Homecoming Stone - Scroll of Town Poral: Transports you to a friendly structure. Cooldown: 65 seconds. - 135 gold

Monkey Courier - Animal Courier: Creates a small fast unit that can carry items to and from your base. If it dies the items will fall to the ground. - 200 gold

Winged Courier - Flying Courier: Creates a small very fast flying unit that can carry items to and from your base. If it dies the items will fall to the ground. Has mahical immunity, hitpoints and armor. Cannot carry Gem. Can cast burst, courier shield, and upgrade for mana. - 400 gold

Secret Shop
__________________________________________________

Axe of the Malphai - Messerschmidt's Reaver: +25 Strength - 3200 gold

Dancing Blade - Eaglehorn: +25 Agility - 3300 gold

Acolyte's Staff - Mystic Staff: +25 Intelligence - 2700 gold

Slayer - Demon Edge: +36 Damage - 2400 gold

Warped Cleft - Hyperstone: +55 Attack Speed - 2100 gold

Lifetube - Ring of Health: +5 HP Regeneration - 875 gold

Manatube - Void Stone: +100% Mana Regeneration - 875 gold

Sword of the High - Sacred Relic: +60 Damage - 3800 gold

Beast Heart - Vitality Booster: +250 Hit Points - 1100 gold

Pickled Brain - Energy Booster: +250 Mana - 1000 gold

Glow Stone - Point Booster: +200 Hit Points, +150 Mana - 1200 gold



Initiation
__________________________________________________

Fortified Bracelet - Bracer: + 3 to Strength, +3 to All Attributes.
Components:
Crushing Claws - 150 gold
Pretender Crown - 185 gold
Fortified Bracelet Recipe - 175 gold
Total Price - 510 gold.

soulscream ring - Wraith Band: +3 Agility, +3 to All Attributes.
Components:
Duck Boots - 150 gold
Pretender Crown - 185 gold
Soulscream Ring Recipe - 125 gold
Total Price - 460 gold

Talisman of Exile - Null Talisman: +3 Intelligence, +3 to All Attributes.
Components:
Mark of the Novice - 150 gold
Pretender Crown - 185 gold
Talisman of Exile Recipe - 150 gold
Total Price - 485 gold

Great Arcana - Oblivion Staff: +10 Attack Speed, +15 Damage, +6 Intelligence, and +75% Mana Regeneration.
Components:
Steam Staff - 900 gold
Scarab - 325 gold
Apprentice Robes - 450 gold
Total Price - 1675 gold

Sustainer - Perserverance: +5 HP Regeneration, +125% Mana Regeneration.
Components:
Lifetube - 875 gold
Manatube - 875 gold
Total Price - 1750 gold

Whispering Helm - Helm of the Dominator: +5 Armor, +20 Damage, +15% Life steal, and ability to convert creeps. Cooldown: 300 seconds.
Components:
Hungry Spirit - 900 gold
Helm of the Victim - 950 gold
Total Price - 1850 gold

Alchemist's Bones - Hand of Midas: +30 Attack Speed and Ability to instantly turn creeps into gold. Cooldown: 100 seconds.
Components:
Gloves of the Swift - 500 gold
Alchemist's Bones Recipe - 1400 gold
Total Price - 1900 gold

Slash - Yasha: +16 Agility, +15 Attack Speed, and +10 Movement Speed.
Components:
Fleetfoot - 450 gold
Quickblade - 1000 gold
Slash Recipe - 800 gold
Total Price - 2250 gold

Enhanced Marchers - Phase Boots: +16 Damage, +7 armor, +70 Movement Speed. Can be cast to ignore unit pathing and give a movement speed increase for 5 seconds. Casting spells removes the buff. Cooldown: 10 seconds.
Components:
Marchers - 500 gold
Punch Dagger - 500 gold
Ringmail - 550 gold
Total Price - 1550 gold

Steam Boots - Power Treads: +65 Movement speed, 10 Strength, and +30 attack speed. Click to toggle stats.
Components:
Marchers - 500 gold
Gloves of the Swift - 500 gold
Bolstering Armband - 450 gold
Steam Boots Recipe - 400 gold
Total Price - 1850 gold

Post Haste - Boots of Travel: +90 Movement Speed and allows the hero to teleport to friendly non-hero unit. Cooldown: 60 seconds.
Components:
Marchers - 500 gold
Post Haste Recipe - 2200 gold
Total Price - 2700 gold

Supportive
__________________________________________________

Ring of the Teacher - Ring of Basilius: +.65 Mana Regeneration Aura, +3 Armor Aura and +6 Damage.
Components:
Guardian Ring - 175 gold
Scarab - 325 gold
Total Price - 500 golD

Refreshing Ornament - Headdress of Rejuvenation: +2 to All Attributes and +2 HP Regeneration Aura.
Components:
Trinket of Restoration - 375 gold
Minor Totem - 53 gold
Refreshing Ornament Recipe - 225 gold
Total Price - 653 gold

Shield of Five - Nathrezim Buckler: +5 armor, +2 All Attributes. When activated, gives 2 bonus armor to neaby allied units. Cooldown: 25 seconds.
Components:
Ringmail - 550 gold
Minor Totem - 53 gold
Shield of Five Recipe - 200 gold
Total Price 803 gold

Ring of Sorcery - Arcane Ring: +3 Armor, and +300 Mana. When activated, restores 135 mana to an area around the caster. Cooldown: 35 seconds.
Components:
Guardian Ring - 175 gold
Pickled Brain - 1000 gold
Ring of Sorcery Recipe - 525 gold
Total Price - 1700 gold

Abyssal Skull - Vladmir's Offering: +16% Lifesteal Aura (melee), +.80 Mana Regeneration Aura, +5 Armor Aura, and +15% Damage Aura.
Components:
Ring of the Teacher - 500 gold
Hungry Spirit - 900 gold
Trinket of Restoration - 375 gold
Abyssal Skull Recipe - 300 gold
Total Price - 2075

Astrolabe - Mekansm: +5 All Attributes, +5 Armor, +3 HP Regeneration Aura. When Activated, +2 Armor/250HP AoE Heal. Will only heal units that do not have the effect buff already.
Components:
Refreshing Ornament - 653
Shield of Five - 803 gold
Astrolabe Recipe - 900
Total Price - 2364

Puzzle Box - Necronomicon: +24 Intelligence, +14 Strength, and the ability to summon 2 level 3 Minions with unique abilities. Cooldown: 90 seconds.
Components:
Neophytes Book - 1000 gold
Bolstering Armband - 450 gold
Puzzle Box Recipe - 1300 gold
Total Price - 2750, 4050, 5350 gold (Based on each upgrade)

Codex - Dagon: +20 Intelligence, +9 Damage, +3 to all Attributes, and a 800 damage Energy Burst. Cooldown: 24 seconds.
Components:
Neophytes Book - 1000 gold
Punch Dagger - 500 gold
Codex Recipe - 1350
Total Price - 2850, 4200, 5550, 6900, 8250 gold (Based on each upgrade)

Stormspirit - Eul's Scepter of Divinity: +16 Intelligence, +100% Mana Regeneration, +20 Movement Speed and Cyclone Ability (2.5.) Cooldown: 30 seconds.
Components:
Neophytes Book - 1000 gold
Manatube - 875 gold
Aprentices Robe - 450 gold
Stormspirit Recipe - 600 gold
Total Price - 2925 gold

Hellflower - Orchid Malevolence: +20 Intelligence, +40 Damage, +30% attack speed, +225% Mana Regeneration and to Soul Burn for 5 seconds. (Silences and Amplifies damage by 20%) Cooldown: 25 seconds.
Components:
Great Arcana - 1675 gold
Great Arcana - 1675 gold
Great Arcana - 1675 gold
Total Price - 5025 gold

Restoration Stone - Refresher Orb: +5 HP Regeneration, +40 Damage, +150% Mana Regeneration, and the ability to instantly refresh all ability cooldowns. Cooldown: 210 seconds.
Components:
Great Arcana - 1675 gold
Sustainer - 1750 gold
Recipe - 1875 gold
Total Price - 5300

Totem of Kuldra - Guinsoo's Scythe of Vyse: +35 Intelligence, +10 Agility, +10 Strength, +200% Mana Regeneration, and the ability to turn units into chattering teeth for 3.5 seconds. Cooldown: 35 seconds.
Components:
Acolytes Staff - 2700 gold
Blessed Orb - 2100 gold
Manatube - 875 gold
Total Price - 5675 gold



Protective
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Barbed Armor - Blade Mail: +22 Damage, +5 Armor, +10 Intelligence. When activated, any damage you take will be returned to enemy units. Lasts 4 seconds. Cooldown: 15 seconds.
Components:
Brioadsword - 1200 gold
Ringmail - 550 gold
Apprentices Robe - 450 gold
Barbed Armor Recipe - 500 gold
Total Price - 2700 gold

Helm of the Black Legion - Vanguard: +300 Hit Points, 5 HP regeneration, and 65% chance to block 40 damage.
Components:
Lifetube - 875 gold
Beast Heart - 1100 gold
Iron Buckler - 300 gold
Total Price - 2275 gold

Shaman's Headdress - Hood of Defiance: +30% Magic Armor, and +8 HP Regeneration.
Components:
Mystic Vestments - 650 gold
Helm of the Victim - 950 gold
Trinket of Restoration - 375 gold
Trinket of Restoration - 375 gold
or
Lifetube - 875 gold
Total Price - 2250 gold

Icon of the Goddess - Soul Booster: +450 Hit Points, +400 Mana, 10% Mana Regeneration, and +1 HP Regeneration.
Components:
Beast Heart - 1100 gold
Glow Stone - 1200 gold
Pickled Brain - 1000 gold
Total Price - 3300 gold

Assasin's Shroud - Loathar's Edge: +38 Damage, +10 attack speed, and a 9 second invisibility that grants +20% movement speed. Cooldown: 20 seconds.
Components:
Warhammer - 1610 gold
Steamstaff - 900 gold
Assasin's Shroud Recipe - 1100 gold
Total Price - 3610 gold

Shrunken Head - Black King Bar: +10 Strength, +24 Damage, and Immune to Magic ability, lasts 9 seconds. Cooldown: 75 seconds.
Components:
Mighty Blade - 1000 gold
Warhammer - 1610 gold
Shrunken Head Recipe - 1300 gold
Total Price - 3910 gold

Frostfield Plate - Shiva's Guard: +30 Intelligence, +15 Armor, -25% attack speed aura. Emits a blast of ice upon Activation, slowing movement speed by 40% for 4 seconds and dealing 200 damage. Cooldown: 30 seconds.
Components:
Platemail - 1400 gold
Acolytes Staff - 2700 gold
Frostfield Plate Recipe - 600 gold
Total Price - 4700 gold

Sacraficial Heart - Bloodstone: +450 Hit Points, +400 Mana, +200% Mana Regeneration, +6 HP Regeneration. You gain 2 hp/mp extra regren per second for each charge. When you die this restores 450hp/400 mana to neaby allies. You respawn faster and lose less gold (Better if you have charges.) While dead you gain XP and vision in that area.
Components:
Icon of the Goddess - 3300 gold
Sustainer - 1750 gold
Total Price - 5050 gold

Null Stone - Linken's Sphere: +15 to all Attributes, +6 HP regeneration, +150% mana regeneration, and blocks a spell every 20 seconds.
Components:
Sustainer - 1750 gold
Blessed Orb - 2100 gold
Null Stone Recipe - 1325 gold
Total Price - 5175 gold

Behemoth's Heart - Heart of Tarrasque: +35 Strength, +300 Hit Points, +1% HP Regeneration.
Components:
Axe of the Malphai - 3200 gold
Beast Heart - 1100 gold
Behemoth's Heart Recipe - 1200 gold
Total Price - 5500 gold

Daemonic Breast Plate - Assault Cuirass: +10 Armor, +5 armor aura, -5 armor aura, +40 Attack Speed, and +15 Attack Speed Aura.
Components:
Plate Mail - 1400 gold
Warpcleft - 2100 gold
Ringmail - 550 gold
Daemonic Breast Plate Recipe - 2000 gold
Total Price - 6050 gold
Symbol of Rage - Satanic: +25% Life steal, +25 Strength, +5 Armor. When activated, grants you +15% Life steal, and +30 damage. Lasts 20 seconds. Cooldown: 50 seconds.
Components:
Whispering Helm - 1850 gold
Axe of the Malphai - 3200
Symbol of Rage Recipe - 1100 gold
Total Price - 6150 gold


Combative
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Eldar Parasite - Mask of Madness: +17% Life Steal. When activated, adds 75% attack speed, 15% movement speed, and 20% extra damage dealt at the end of the duration based on the damage you took. Cooldown: 25 seconds.
Components:
Hungry Spirit - 900 gold
Eldar Parasite Recipe - 1050 gold
Total price - 1950 gold

Riftshards - Crystalys: +35 Damage and had a 10% critical strike for 1.75x damage.
Components:
Broadsword - 1200 gold
Punch Dagger - 500 gold
Riftshards Recipe - 500 gold
Total Price - 2200 gold

Insanitarius - Armlet of Mordiggian: +9 Damage, +15 attack speed, +5 armor, and +3hp regeneration. When Active grants the wearer unholy strength. Cooldown: 10 seconds.
Components:
Helm of the Victim - 950 gold
Gloves of the Swift - 500 gold
Punch Dagger - 500 gold
Insanitarius Recipe - 900 gold
Total Price - 2850 gold

Runed Axe - Battle Fury: +65 Damage, +150 Mana Regeneration, +6 HP Regeneration and 35% cleaving attack in a 225 AoE.
Components:
Bastard Sword - 1400 gold
Broadsword - 1200 gold
Sustainer - 1750 gold
Total Price - 4350 gold

Mock of Brilliance - Radiance: +60 Damage, 8% Evasion, and damages nearby units for 35 Damage a second.
Components:
Sword of the High - 3800 gold
Mock of Brilliance Recipe - 1525 gold
Total Price - 5325 gold

Savage Mace - Monkey King Bar: +80 Damage, +15 Attack Speed, and 35% chance to deal 100 bonus damage on every attack stopping channeling spells.
Components:
Halberd - 1500 gold
Halberd - 1500 gold
Slayer - 2400 gold
Total Price - 5400 gold

Flayer - Buriza-do Kyanon: +75 Damage and +20% critical Strike for 2.2x damage.
Components:
Slayer - 2400 gold
Riftshards - 2200 gold
Flayer Recipe - 1200 gold
Total Price - 5800 gold

Wingbow - The Butterfly: +30 Agility, +30 Damage, +30 Attack Speed, +30% Evasion. Components:
Dancing Blade - 3300 gold
Steam Staff - 900 gold
Wingbow Recipe - 1800 gold
Total Price - 6000 gold

Staff of the Master - Aghanim's Scepter: +30 Intelligence, +500 Hit Points, +500 mana, and Improves your Ultimate.
Components:
Acoltyes Staff - 2700 gold
Icon of the Goddess - 3300 gold
Total Price - 6000 gold

Doombringer - Divine Rapier: +200 Damage and drops upon death.
Components:
Slayer - 2400 gold
Sword of the High - 3800 gold
Total Price - 6200 gold



Morph Attack
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Hack - Sange: +16 Stength, +15% chance on hit to slow target, reducing movement speed and +10 damage.
Components:
Mighty Blade - 1000 gold
Bolstering Armband - 450 gold
Hack Recipe - 800 gold
Total Price - 2250 gold

Brutalizer - Cranium Basher: +30 Damage, +3 Strength, and has a 25% (10% for ranged) chance to Bash for 25 damage and stunning for 1.1 seconds. Has a 2 second cooldown. Does not stack with other bash passives.
Components:
Halberd - 1500 gold
Crushing Claws - 150 gold
Brutalizer Recipe - 1460 gold
Total Price - 3110 gold

Thunder Claw - Maelstrom: +25 Damage, +6 Agility, and a 20% chance to release a 150 damage chain lightning.
Components:
Fleetfoot - 450 gold
Bastard Sword - 1400 gold
Thunder Claw Recipe - 1400 gold
Total Price - 3250 gold

Nullfire Blade - Diffusal Blade: +22 Agility, +6 Intelligence, and feedback (Burns 26 mana) and can cast purge. Cooldown: 12 seconds.
Components:
Quick Blade - 1000 gold
Quick Blade - 1000 gold
Apprentices Robe - 450 gold
Nullfire Blade Recipe - 850 gold
Total Price - 3300 gold

Shield Breaker - Desolator: +60 Damage and reduces the armor of enemies you attack by 6.
Components:
Warhammer - 1610 gold
Warhammer - 1610 gold
Shield Breaker Recipe - 1200 gold
Total Price - 4420 gold

Hack and Slash - Sange and Yasha: +16 agility, +16 Strength, +15 attack speed, +15% chance to slow target, +12 Damage, +12% movement speed. Movement bonus does not stack with slash. Components:
Hack - 2250 gold
Slash - 2250 gold
Hack and Slash Recipe - 500 gold
Total Price - 5000 gold

Geometer's Bane - Manta Style: +30 Agility, +6 Intelligence, +250 Hit Points, and Mana Burn( Burns 60 Mana), and allows you to create 2 illusions of yourself that deal 40% damage and recieve 300% damage. Cooldown: 40 seconds.
Components:
Nullfire Blade - 3300 gold
Beast Heart - 1100 gold
Geometer's Bane Recipe - 1400 gold
Total Price - 5800 gold

Charged Hammer - Mjollnir: +35 Agility, +35 Damage, and a 20% chance to release a 200 damage chain lightning. When static charge buff is placed on friendly unit, has a 20% chance to do 200 damage, can only deal damage once per second. Cooldown: 40 seconds.
Components:
Thunder Claw - 3250 gold
Dancing Blade - 3300 gold
Total Price - 6550 gold

Frostwolf's Skull - Eye of Skadi: +25 to all Attributes, +200 Hit Points, +150 Mana and grants a Frost Attack.
Components:
Blessed Orb - 2100 Gold
Blessed Orb - 2100 Gold
Glow Stone - 1200 Gold
Frostwolf's Skull Recipe - 1250 gold
Total Gold - 6650 gold
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Courtesy to Hucklecat @ forums.heroesofnewerth.com
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